/*
Copyright (c) [2019年5月1日] [吴超]
[MBT_Studio] is licensed under Mulan PSL v2.
You can use this software according to the terms and conditions of the Mulan PSL v2.
You may obtain a copy of Mulan PSL v2 at:
		 http://license.coscl.org.cn/MulanPSL2
THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
See the Mulan PSL v2 for more details.
*/
#pragma once

#include <引擎数据类型.h>



EngineAPI_EXPORT void f_prop_Load(S_Props& prop, FILE* f);

EngineAPI_EXPORT void f_prop_Save(S_Props& prop, FILE* f);



EngineAPI_EXPORT void f_file_补充路径后缀(S_Props& prop, S_Props& 后缀枚举);



EngineAPI_EXPORT void f_文件块_写缓存数据块(FILE* F, const S_GPU内存块& 数据, bool 是否压缩);

EngineAPI_EXPORT void f_文件块_读缓存数据块(FILE* F, S_GPU内存块& 数据, bool);






